lazergenix.dev

Hello! My name is Mitchell, I am a graduate student at UCSD with a interests in Computer Graphics, Compilers, Computer Architecture and Computer Animation. I'm sure I will add more to this later! An image would be nice.

Links

Resume (PDF)

Contact (get in touch or just say hi!)

contact@lazergenix.dev

2026

Render Gallery

Differentiable Fluid Simulation

Fluid simulation with keyframe fitting using a quasi-Newton gradient-based optimization algorithm

Kai Compiler

Header only scripting language compiler written in C

Fission

Cross-Platform C++/Vulkan game framework

Optix Path Tracer

A real-time path tracer with Multiple Importance Sampling written using NVIDIA Optix

Voxel Rendering

Voxel rendering engine, multi-threaded, written in C++/Vulkan

Youtube Music Manager

Python module for managing a database of songs and playlists